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- **************************************************
- * SEGA 1987 | SHINOBI *
- **************************************************
-
- .game Shinobi
- .shortname shinobi
- .gamenumber 1
-
- .rompath shinobi\
-
- .romsize 4
- .romload shinobi.a4 shinobi.a1
- .romload shinobi.a5 shinobi.a2
-
- .scrsize 32
- .scrload shinobi.b9 shinobi.b10 shinobi.b11
-
- .objsize 512
- .objload shinobi.b1 shinobi.b5
- .objload shinobi.b2 shinobi.b6
- .objload shinobi.b3 shinobi.b7
- .objload shinobi.b4 shinobi.b8
- .objoffs 00 00 00 00 00 00 00 0x06 00 00 00 0x04 00 0x02 00 00
-
- .defram 0x40 64
- .defram 0x41 64
- .defram 0x44 64
- .defram 0x84 64
- .defram 0xC4 64
- .defram 0xFE 64
- .defram 0xFF 64
-
- .define txt 0x41
- .define vid 0x40
- .define io 0xC4
- .define spr 0x44
- .define pal 0x84
- .define soundbank 0xFE
-
- .define iopl1 0x1003
- .define iopl2 0x1007
- .define iogen 0x1001
- .define iods1 0x2003
- .define iods2 0x2001
-
- .define reghsfg 0x410E98
- .define reghsbg 0x410E9A
- .define regvsfg 0x410E91
- .define regvsbg 0x410E93
- .define regpsfg 0x410E81
- .define regpsbg 0x410E83
- .define regscract 0xF018
-
- .define dactype 1
-
- .sound 3 (0=nosound)
- .samplespath shinobi\samples\shin_
- .voicerange 0x41 0x4f
- .sfxrange 0xa0 0xba
- .bgmrange 0x90 0x9a
- .z80load shinobi.a7
- .z80patch 0x10f 0xc7
- .ym2151
-
- .dipswitch 0x01 0 GAME_TYPE COCKTAIL_TABLE UPRIGHT _ _ _ _ _ _
- .dipswitch 0x02 1 ADVERTISE_SOUND OFF ON _ _ _ _ _ _
- .dipswitch 0x0C 2 NUMBER_OF_LIVES 3 2 5 FREE _ _ _ _
- .dipswitch 0x30 4 DIFFICULTY NORMAL EASY HARD HARDEST _ _ _ _
- .dipswitch 0x40 6 BULLET'S_SPEED SLOW FAST _ _ _ _ _ _
- .dipswitch 0x80 7 LANGUAGE JAPANESE ENGLISH _ _ _ _ _ _
-
- .labeljoy NINJA ATTACK JUMP _ DOWN UP RIGHT LEFT
- .labelgen COIN_1 COIN_2 TEST SERVICE 1P_START 2P_START _ _
-
- .end
-